Thursday, July 29, 2010

How to write a mystery, advice?`?

I was wondering, when writing a mystery, is it easier to start off with the solution first and then the basic story or is it better to leave the solution for the last thing? I 've decided to try it out for fun, but I was stumped at whether to start at the end or at the beginning? Help if you can, thanks!How to write a mystery, advice?`?
Ths applies to all genres, really.





I will start first by going into plot-engines. A plot-engine is what gets the plot up and running and keeps it in motion. There are 2 main ones.





Event Driven : These are plots that advance because of a sequence of events. They change about everything included in your story-the setting, action, mood, tone, and your character's reaction. One thing to note is that your protagonist doesn't need to undergo any drastic changes.





Character Driven: The events all spring from ongoing changes within your character. If your character is driven to make things happen, they will probably happen.





You need plot components to have a good plot. They are problem, complication, and resolution.





There are 4 main types of problems. Man against society:


These are the stories in which your protagonist is an individual who sees the world differently from those around him.





Man against man : A highly recognizable problem is the tale of two rivals. You create two dynamic characters who are totally different.





Man aginst himself: These are more complex, and probably requires a good understanding of psychology. These are the inner struggles of a protagonist who must decide upon a particular path.





Man against nature: These are the stories where the protagonist has to dive to the bottom of a trench, climb a mountain, defeat the animal, or survive a diasaster.


Complications


Complication is what make plots interesting. It's not enough to just have a problem, you ned to have complications ot make it worse. Keep 2 basic things in mind.


1. Things must look bad as they can possibly be, and then get worse.


2. Complication create change.


Resolution


It is the way you decide to wrap up your plot. There are 3 main resolutions.


Protagonsit wins: This is the most popular, because he is the main one the audience has been pulling for throughout.


Protagonist loses: This takes the audience in a different turn. You need to make sure even in defeat, the protagonist has become a better person.


Antagonist wins: The audience isn't gonna accept the bad guy winning unless he goes some sort of transformation, maybe shedding his evil persona.


Plot Requirements


It needs direction, changes in points, and obviously, suspense. It also needs a clear beginning, middle, and end.





Tricks


Multiple viewpoint, narrated from more than one person


In Medias Res, meaning in the middle on things, because it starts off right in the middle of action. The reader is yanked in and doesn't get a chance to really come up for air, and that's when you throw in a few chapters that 'back-fill'; the events.


Your plot has to make sense. 3 examples of bad illogical plots are:





The Idiot Plot, when everyone acts like an idiot, like in the horror movies where they split up and get picked off one by one.


Nothing that just happens for no reason, author convienence.


Rabbit out of hat: Related to author concience, it is totally unexplainable and no reason for it to happen.





Sorry if It's long. Good Luck.





-CollieHow to write a mystery, advice?`?
you need to make the solution first so the rest will fit.
well sometimes writing the ending first can answer questions that u will propose it the begining, but if u write the begining first- it can develop the ending in a better way. i would say once uve figured out wat your book, essay, watever it is that ur writing is about... u should start with the begining and work towards the end. remember to use a lot of details. in a mystery u want a picture to be painted so its like ur reader is watching it rather thatn reading it.
if you read most books then they start out with a begining that has nothing to do with the book. then it becomes a major inpact in the story and then it goes to the mission.its easier to write a 20 page summary of the story and write what they are saying. then type it on the computer and you can start.i did all this and i made 287 pages about an adventure/fantasy book.

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